![]() Each firearm uses its own unique ammunition and is generally sold or crafted in batches listed below next to the price. However, if materials are gathered, you can craft ammunition yourself using your Tinker’s Tools at half the cost. Creatures who use a firearm without being proficient increase the weapon’s misfire score by 1.Īll firearms require ammunition to make an attack, and due to their rare nature, ammunition may be near impossible to find or purchase. ![]() If your check fails, the weapon is broken and must be mended out of combat at a quarter of the cost of the firearm. To repair your firearm, you must make a successful Tinker’s Tools check (DC equal to 8 + misfire score). The attack misses, and the weapon cannot be used again until you spend an action to try and repair it. Whenever you make an attack roll with a firearm, and the dice roll is equal to or lower than the weapon’s Misfire score, the weapon misfires. You must have one free hand to reload a firearm. The weapon can be fired a number of times equal to its Reload score before you must spend 1 attack or 1 action to reload. These properties replace the optional ones presented in the Dungeon Master’s Guide. Some properties are followed by a number, and this number signifies an element of that property (outlined below). ![]() Monstrous Compendium Vol 3: Minecraft Creaturesįirearms are a new and volatile technology, and as such bring their own unique set of weapon properties.
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